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Pasquale Fantetti
Pasquale Fantetti
Freelance 3D artist & Digital Sculptor
Latina, Italy

Summary

Freelance 3D Artist specialized in game-ready assets for Unreal Engine and Roblox, working on both props and character art for real-time pipelines. I also have experience in digital sculpting for 3D printing.

I am currently focused on character creation, with a strong interest in unreal production workflows, PBR texturing, and game art development.

As a freelance artist, I collaborate on contract-based projects, delivering production-ready assets optimized for performance, quality, and engine constraints.

I’m passionate about creating visually appealing and functional 3D assets, while continuously improving both my artistic and technical skills.

Open to freelance and remote full-time opportunities.

Skills

Rendering3D ModelingCharacter ModelingHard Surface ModelingTexturingMayaCharacter ArtistPropsUnrealV-rayOrganicRobloxGame artist

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Blender
Blender
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
After Effects
After Effects
Keyshot
Keyshot
Roblox
Roblox
vray
vray
Unreal engine Fortnite
Unreal engine Fortnite

Reel

Experience

  • Game Artist at Mapshot
    Remote, BE
    August 2023 - December 2025

    - Creation and management of real-time digital assets for Unreal Editor for Fortnite (UEF) and Roblox

    - Modeling of characters, creatures and props for real-time applications

    - Production of optimized assets for UEF and Roblox, including low-poly workflows

    - Development and setup of materials in Unreal Engine, including animated materials

    - Setup of skeletons, rigging and animations for characters and creatures

    - Use of Unreal Engine skeleton and IK Retargeting for character animation workflows

    - Modification and refinement of existing characters and assets

    - Creation of procedural textures and materials

    - Integration of characters with skeletons and animations into Roblox

    - Asset optimization focused on performance, memory and engine constraints

    - Production of high-quality renders and presentation videos for assets

  • Digital Sculptor at Pggasta
    Remote, IT
    August 2023 - August 2025

    - Sculpted female collectible characters for high-quality 3D printing

    - Created detailed anatomy, clothing and accessories optimized for print

    - Worked on high-resolution meshes with clean topology and watertight models

    - Iterated on sculpts based on client feedback

    - Posed characters starting from a base mesh

    - Maintained consistent scale and proportions for collectible production

    - Managed revisions efficiently while respecting deadlines

    - Focused on strong silhouettes and readable forms

  • 3D Artist at Freelancer
    Remote, IT
    January 2022 - August 2023

    - Digital Asset For UE

    - Models 3d for 3D printing